This is one of the various multiplayer maps I have made over the years, 034 Ion Forest. Huge storms randomly occur around the center of the map, darkening the environment, knocking out radar, and killing anything unlucky enough to get caught in its arrival. Players must time out their attacks to successfully move across the battlefield. However, resourceful players can make even more effective assaults if they know how to move safely during the storms. Each faction has a way of avoiding the storms; it's just a simple matter of finding it. Also, superweapons are disabled, so you'll have to rely heavily on your soldiers in well-timed attacks in order to achieve victory.
Known Bugs: The storms will not disable the radar in Tiberium Essence, due to some scripting technicalities.
If you find any bugs/problems, or have any feedback that you'd like to give, I'd appreciate it! Thanks.
![034 Ion Forest]()
This is one of the various multiplayer maps I have made over the years, 034 Ion Forest. Huge storms randomly occur around the center of the map, darkening the environment, knocking out radar, and killing anything unlucky enough to get caught in its arrival. Players must time out their attacks to successfully move across the battlefield. However, resourceful players can make even more effective assaults if they know how to move safely during the storms. Each faction has a way of avoiding the storms; it's just a simple matter of finding it. Also, superweapons are disabled, so you'll have to rely heavily on your soldiers in well-timed attacks in order to achieve victory. Known Bugs: The storms will not disable the radar in Tiberium Essence, due to some scripting technicalities. If you find any bugs/problems, or have any feedback that you'd like to give, I'd appreciate it! Thanks.

This is one of the various multiplayer maps I have made over the years, 034 Ion Forest. Huge storms randomly occur around the center of the map, darkening the environment, knocking out radar, and killing anything unlucky enough to get caught in its arrival. Players must time out their attacks to successfully move across the battlefield. However, resourceful players can make even more effective assaults if they know how to move safely during the storms. Each faction has a way of avoiding the storms; it's just a simple matter of finding it. Also, superweapons are disabled, so you'll have to rely heavily on your soldiers in well-timed attacks in order to achieve victory. Known Bugs: The storms will not disable the radar in Tiberium Essence, due to some scripting technicalities. If you find any bugs/problems, or have any feedback that you'd like to give, I'd appreciate it! Thanks.