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All that Glitters is blue

All tiberium changed into blue one. This map has a plenty of it. Map belongs to its rightful creators. I just modified it and used some props of Carnius's TE. My first upload. xdImage may be NSFW.
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All that Glitters is blue

All tiberium changed into blue one. This map has a plenty of it. Map belongs to its rightful creators. I just modified it and used some props of Carnius's TE. My first upload. xd

Tiberium Blood v5 and v9.1

The old classic map from Tiberium Wars, used to be very popular on the custom game lobby. Uploading for the future! Seems to work fine with Tiberium Essence!Image may be NSFW.
Clik here to view.
Tiberium Blood v5 and v9.1

The old classic map from Tiberium Wars, used to be very popular on the custom game lobby. Uploading for the future! Seems to work fine with Tiberium Essence!

Time_Zone_Battle (Beta?)

Here's my 3rd map I've made with C&C TW Worldbuilder. Sorry for posting here without asking... I wanted to post only at my profile, it wont allow me to do that since I must choose a game,mod or a group. However, i couldn't select C&C TW for a unknown reason. Anyways, read the description for more info !Image may be NSFW.
Clik here to view.
Time_Zone_Battle (Beta?)

Here's my 3rd map I've made with C&C TW Worldbuilder. Sorry for posting here without asking... I wanted to post only at my profile, it wont allow me to do that since I must choose a game,mod or a group. However, i couldn't select C&C TW for a unknown reason. Anyways, read the description for more info !

TE Category Ace

new skirmish map for the mod Tiberium Essence v1.6 beta, c&c3 tiberium wars. Also included map TE Zone Dam,which an edited version of Blue Zone Dam and credits goes to the original author Predatore. (with his permision) ATTENTION please continue description.Image may be NSFW.
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TE Category Ace

new skirmish map for the mod Tiberium Essence v1.6 beta, c&c3 tiberium wars. Also included map TE Zone Dam,which an edited version of Blue Zone Dam and credits goes to the original author Predatore. (with his permision) ATTENTION please continue description.

TE Mars Colony

Map for C&C 3 Tiberium Wars running with Tiberium Essence mod 1.6 (or higher), created by SeriousJackImage may be NSFW.
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TE Mars Colony

Map for C&C 3 Tiberium Wars running with Tiberium Essence mod 1.6 (or higher), created by SeriousJack

034 Ion Forest

This is one of the various multiplayer maps I have made over the years, 034 Ion Forest. Huge storms randomly occur around the center of the map, darkening the environment, knocking out radar, and killing anything unlucky enough to get caught in its arrival. Players must time out their attacks to successfully move across the battlefield. However, resourceful players can make even more effective assaults if they know how to move safely during the storms. Each faction has a way of avoiding the storms; it's just a simple matter of finding it. Also, superweapons are disabled, so you'll have to rely heavily on your soldiers in well-timed attacks in order to achieve victory. Known Bugs: The storms will not disable the radar in Tiberium Essence, due to some scripting technicalities. If you find any bugs/problems, or have any feedback that you'd like to give, I'd appreciate it! Thanks. Image may be NSFW.
Clik here to view.
034 Ion Forest

This is one of the various multiplayer maps I have made over the years, 034 Ion Forest. Huge storms randomly occur around the center of the map, darkening the environment, knocking out radar, and killing anything unlucky enough to get caught in its arrival. Players must time out their attacks to successfully move across the battlefield. However, resourceful players can make even more effective assaults if they know how to move safely during the storms. Each faction has a way of avoiding the storms; it's just a simple matter of finding it. Also, superweapons are disabled, so you'll have to rely heavily on your soldiers in well-timed attacks in order to achieve victory. Known Bugs: The storms will not disable the radar in Tiberium Essence, due to some scripting technicalities. If you find any bugs/problems, or have any feedback that you'd like to give, I'd appreciate it! Thanks.

Urban Wasteland

A very detailed map of an devasted area, filled with ruins and debris. This map contains the remnants of a city, that has been devastated by an enormous payload, that dropped near it's most beautiful marks: the Skyscrapers. Now their rubble is only a bridge accross the city's main river.Image may be NSFW.
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Urban Wasteland

A very detailed map of an devasted area, filled with ruins and debris. This map contains the remnants of a city, that has been devastated by an enormous payload, that dropped near it's most beautiful marks: the Skyscrapers. Now their rubble is only a bridge accross the city's main river.

Snow Chaos Map

A 2-4 Player skirmish map for CNC3 Tiberium Essence. Any feedback appreciated as this is my first effort at a mapImage may be NSFW.
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Snow Chaos Map

A 2-4 Player skirmish map for CNC3 Tiberium Essence. Any feedback appreciated as this is my first effort at a map

TE Middle Egypt and TE Sarajevo

Just fast probationary, tentative taste of work adding Tacitus Archive to two official maps. Image may be NSFW.
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TE Middle Egypt and TE Sarajevo

Just fast probationary, tentative taste of work adding Tacitus Archive to two official maps.

Snow Chaos V2

An updated map to the first version which sadly had a few bugs, most of them are now ironed out but i might have missed something but i dont think there is anything gamebreaking about the map now. There is now more expansion opportunities for the bottom right team and less blue tiberium in the center of the map, a silo has been added to the top right team. Again as this is now technically my second go at my first map i should be doing better but if anyone has any faults with it let me know.Image may be NSFW.
Clik here to view.
Snow Chaos V2

An updated map to the first version which sadly had a few bugs, most of them are now ironed out but i might have missed something but i dont think there is anything gamebreaking about the map now. There is now more expansion opportunities for the bottom right team and less blue tiberium in the center of the map, a silo has been added to the top right team. Again as this is now technically my second go at my first map i should be doing better but if anyone has any faults with it let me know.

GDI-TYM-PreRelease

This map is in TE format and is a pre-release version. Go to www.moddb.com/mods/tiberium-essence for the V1.6 of TEImage may be NSFW.
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GDI-TYM-PreRelease

This map is in TE format and is a pre-release version. Go to www.moddb.com/mods/tiberium-essence for the V1.6 of TE

Terrace

4 player nostalgia mod map by UF member Kasian (based on a Tiberian sun map)Image may be NSFW.
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Terrace

4 player nostalgia mod map by UF member Kasian (based on a Tiberian sun map)

Tiberium Blood v5 and v9.1

The old classic map from Tiberium Wars, used to be very popular on the custom game lobby. Uploading for the future! Seems to work fine with Tiberium Essence!Image may be NSFW.
Clik here to view.
Tiberium Blood v5 and v9.1

The old classic map from Tiberium Wars, used to be very popular on the custom game lobby. Uploading for the future! Seems to work fine with Tiberium Essence!

Focal Point: Captain26618's Edit v1

A simple but effective cosmetic update for the popular C&C 3 map Focal Point. Cosmetic-wise, the map is now set in a blue zone with many trees and even light rays for those who play on high settings. Also, I did create a version that had still bodies of water rather than the strange rivers, but due to my light settings, the water glared a blinding white. Major additions to this map include more neatly placed tech structures, tech structures for the two middle players, two reinforcement bays, and a Tacitus Archive for each player. For those who use World Builder, there is a script you can enable to disable super weapons. Doing this will likely please those who enjoy lengthy slug fests. Also, there are scripts that control the Reinforcement Bays. Feel free to mess around with them or copy them to your own projects. Lastly, there is currently a seemingly endless supply of blue Tiberium on either side of the map, so be prepared for frequent large scale engagements. Image may be NSFW.
Clik here to view.
Focal Point: Captain26618's Edit v1

A simple but effective cosmetic update for the popular C&C 3 map Focal Point. Cosmetic-wise, the map is now set in a blue zone with many trees and even light rays for those who play on high settings. Also, I did create a version that had still bodies of water rather than the strange rivers, but due to my light settings, the water glared a blinding white. Major additions to this map include more neatly placed tech structures, tech structures for the two middle players, two reinforcement bays, and a Tacitus Archive for each player. For those who use World Builder, there is a script you can enable to disable super weapons. Doing this will likely please those who enjoy lengthy slug fests. Also, there are scripts that control the Reinforcement Bays. Feel free to mess around with them or copy them to your own projects. Lastly, there is currently a seemingly endless supply of blue Tiberium on either side of the map, so be prepared for frequent large scale engagements.

All TiberiumSlime textures

This is probibly the worlds smallest download package going, LOL. This for compatibility use only. This is so that those making maps using TE textures can cross between MODs without losing compatibility. Carnius made the Green and Blue textures, so if you use those textures in a MOD, credit Carnius. GEN.ZOOL made the Black and Red textures, so if you use those textures in a MOD, credit GEN.ZOOL.Image may be NSFW.
Clik here to view.
All TiberiumSlime textures

This is probibly the worlds smallest download package going, LOL. This for compatibility use only. This is so that those making maps using TE textures can cross between MODs without losing compatibility. Carnius made the Green and Blue textures, so if you use those textures in a MOD, credit Carnius. GEN.ZOOL made the Black and Red textures, so if you use those textures in a MOD, credit GEN.ZOOL.

Tiberium Essence Mission Pack 1 *Enhanced* V2

Image may be NSFW.
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Tiberium Essence Mission Pack 1 *Enhanced* V2

Enhanced Tiberium Essence Mission Pack 1 by CnC_Fin. This mission pack includes three improved missions for both GDI and Nod. You'll need Tiberium Essence version 1.6 to properly play these missions. Please examine the readme file after downloading. Fixes made July 8th, for further information read Release 2 fixes inside the .RAR.

Berne Siege 2.0

Image may be NSFW.
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Berne Siege 2.0

Another updated version of the Berne Siege mission map. Sorry about the delete of the map, I realized too late that it wasn't the up to date version that I needed help with completing.

Crystal Chasms

Image may be NSFW.
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Crystal Chasms

Sorry if the preview image doesn't give much detail to what the map will look like, but I couldn't test the map because of some annoying thing with the game reading the map's existence. To download and use this map, open in WinRaR and find folder containing map and drag it to Command and Conquer 3 Tiberium Essence folder and then into maps folder.

African Chaos

Image may be NSFW.
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African Chaos

The preview image is a bit out of date with what Oaks and I did with this map, but it should still give you a good idea of what this Scrin custom mission is about. You are against Nod in this map and you have to destroy a Nod missile silo that is prepping a Catalyst Missile. This is a what if Kane had another missile silo facility built to launch a Catalyst missile and not just the facility in Northern Italy.

All TiberiumDirt textures

Image may be NSFW.
Clik here to view.
All TiberiumDirt textures

This is probibly the worlds smallest download package going, LOL (again). This is for compatibility use only. This is so that those making maps using TE textures can cross between MODs without losing compatibility. Carnius made the Green and Blue textures, so if you use those textures in a MOD, credit Carnius. GEN.ZOOL made the Black and Red textures, so if you use those textures in a MOD, credit GEN.ZOOL.
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